We are a newborn gamedev indie studio. We are going to create games for wide range of platforms, but our current target platforms are PC and mobile.
And this blog will be about a log with our production process and our way to mass market.
We’ll try keep our readers informed about “behind the stage” process in development, our design ideas and how we are going to publish our games.
I hope this blog will be interesting not only for people from the same industry but wide range of readers.
None of us in the studio is english native speaker; so I beg all readers apologies in advance if some grammar errors will arise.
Thank you. Stay tuned.